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        <title>FL Tutorials by RCA Miles High -- Free WAV Sounds Tutorials Sound Packs
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        <description>Fruity Loops / FL Studio tutorials! Download free industry soundkits from hip hop to reggaeton! Learn how to make beats!</description>
        <link>http://rcamileshigh.110mb.com</link>
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        <lastBuildDate>Thu, 20 Nov 2008 01:42:43 -0800</lastBuildDate>
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            <title>How to Filter samples like Pete Rock</title>
            <description>-Pete Rock, DJ Premier, J Dilla, and so many more producers “filter”. What this means is basically you kill either the high or low frequencies in your sample to bring out a certain sound, or use it as a bass line. To me it sounds like your underwater, that drowsy soulful sound especially when you use a low pass filter.&lt;br /&gt;&lt;br /&gt;

-First you will need to setup your mixer and sample to que the effect. Change the FX bank on your sample to “1”, then select the “Fruity 7 Band EQ” on FX bank #1 in the mixer. You might need to double the effect by adding another 7 Band EQ so be ready for that.
&lt;br /&gt;
-A small window will popup that looks like the picture below. This is just like any other EQ: the first two knobs are low-freq., the third/fourth are mid-freq., and the last three are high-freq. If you want a low pass filter on your sample, then you would turn down every knob except the first two. Turn the second knob all the way up, and turn the first knob down until your beat stops peaking. You can also select the “soft-clipper” from the choices in the mixer effect menu to prevent peaking/clipping. Big ups to the homie Concept for suggesting the soft clipper.&lt;br /&gt;

-If you want high-pass instead, follow the same procedure however turn up the last three knobs, and turn down the mid &amp; low frequencies. You can also turn up other frequencies to get some abstract sounds to come out. Play with it until you hear something you like, and you’ll be surprised about the sounds you can get out of filtering. You can filter your drums as well, such as your kick all in low-pass or your hi-hatt all in high-pass. This will make your drums sound beefier or more clear to the ear.&lt;br /&gt;
For the FULL Tutorial with pictures visit rcamileshigh.110mb.com
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            <link>http://rcamileshigh.110mb.com/tutorials/filtering.html</link>
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            <pubDate>Thu, 20 Nov 2008 01:42:11 -0800</pubDate>
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            <title>How to make your Sound Fatter - Boosting</title>
            <description>-So you got your beat going, but your snare or kick drum sounds too thin, or the sample/loop itself sounds thin. If you want your beats to sound as clear and full as in the industry, then you’ll need to fatten up your sounds.&lt;br /&gt;

-The Blood Overdrive mixer plugin is a good start. This will automatically beef up your sound by amplifying the gain, and eq’ing the frequencies that are too low within the sample. To use the Blood Overdrive, simply add it to a channel on your mixer, and assign the number to your sample’s FX slot. If you don’t know how to do this read the tutorial—Using the Mixer&lt;br /&gt;

-Although the overdrive will beef up your sample automatically, you can play with the PreAmp and PostGain if you want your sample to be louder. Changing the color will make your sample sound texturally different, while selecting x100 will multiply the effect one-hundred times. You might need to add the soft clipper to the same mixer bank if your sample begins to distort from peaking/clipping.&lt;br /&gt;
For the full tutorial with pictures visit rcamileshigh.110mb.com
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            <link>http://rcamileshigh.110mb.com/tutorials/boverdrive.html</link>
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            <pubDate>Thu, 20 Nov 2008 01:42:12 -0800</pubDate>
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            <title>Tips on Improving your Sound</title>
            <description>1. Clean your samples before loading/chopping them in FL Studio. Programs like Cool Edit Pro/Audition have hiss reduction and click/pop eliminators to eliminate distortion and anomalies. You can also pre-amp your sample with equalizer boosts or compressors.&lt;br /&gt;

2. Use filtering to bring out the specific frequencies you want to be louder. For example, if your sample has low bass then amplify the lower frequencies using the mixer’s 7 Band Equalizer.&lt;br /&gt;

3. Sample and clean new drum sounds from old records. Using new drums that you can’t get with sample packs online will refresh your style of producing.&lt;br /&gt;

4. Listen closely and watch your peak meter monitor for distortion caused by clipping. The perfect beat can go wrong instantaneously as soon as you start peaking.&lt;br /&gt;

5. Amplify any sounds that are too low, or add mixer effects to thicken the texture of the sound. Adding a Bass Boost to a kick drum, or a Chorus effect to your sample has some interesting outcomes.&lt;br /&gt;

6. Add some drops to your beat where the drums double up or go silent at the end of a bar. Silence your sample on the 2nd or 4th beat of a bar, or chop it differently on the last bar before your chorus/hook.&lt;br /&gt;

7. Experiment, take your time, and review many times before branding it officially done. Create a rough-draft mixdown of your beat, and take it with you the next day to play in your mp3 player. You might catch something you missed that needs to be fixed.
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            <link>http://rcamileshigh.110mb.com/tutorials/tips.html</link>
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            <pubDate>Thu, 20 Nov 2008 01:42:13 -0800</pubDate>
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            <title>How to get rid of Hiss Feedback - Noisy Samples</title>
            <description>-Hiss feedback is common when sampling from records or tapes. In some cases you&apos;ll want to keep some hiss, however in other scenarios it might be distorting your sample.&lt;br /&gt;

-To reduce hiss on a sample select Effects—Noise Reduction—Hiss Reduction, from the Cool Edit menu. If your sample has loud hiss feedback , then select High Hiss Reduction. Use Low Hiss Reduction for touch ups or samples where hiss feedback is faint. You may need to run Hiss Reduction a few or more times to completely remove hiss feedback.
-To manually choose how much hiss reduction is used, change the decibels value to a higher number. Light Hiss Reduction lowers 15dB where High Hiss Reduction lowers 40dB. Choosing a 25-30dB decrease acts like a Medium Hiss Reduction. &lt;br /&gt;

-If you need to isolate the hiss feedback select Keep Only Hiss. This will reveal all hiss feedback within a sample even if you didn’t notice any.&lt;br /&gt;
For the FULL Tutorial with pictures visit rcamileshigh.110mb.com
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            <link>http://rcamileshigh.110mb.com/cep/hiss.html</link>
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            <pubDate>Thu, 20 Nov 2008 01:42:14 -0800</pubDate>
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            <title>How to get rid of Clicks/Pops/Distortion and other anomolies</title>
            <description>-So you found a good sample but it has clicks or pops that you can’t get rid of. The Click/Pop Eliminator will reduce, and sometimes even fully eliminate these anomalies.&lt;br /&gt;
 
-To use the effect on your sample select Effects—Noise Reduction—Click/Pop Elimator from the menu. Select the Auto Find All Levels button to allow Cool Edit Pro to automatically find the clicks and pops within your sample. Once it completes, you will notice that it’ll display the amount of corrected and rejected anomalies on the bottom right hand corner of the window. Select OK to correct the anomalies. Depending on the quality of your sample, you might need to repeat these steps more than once.&lt;br /&gt;

-You can use the Presets if you prefer, and you can also save your own Presets by selecting the Add button. Type a name for your preset option and select OK to save your template. You can now use your preset option on any sample you load into Cool Edit Pro.&lt;br /&gt;
For the FULL Tutorial with pictures visit rcamileshigh.110mb.com
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            <link>http://rcamileshigh.110mb.com/cep/clickpop.html</link>
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            <pubDate>Thu, 20 Nov 2008 01:42:15 -0800</pubDate>
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